Mir
texture_cache.h
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1 /*
2  * Copyright © 2014 Canonical Ltd.
3  *
4  * This program is free software: you can redistribute it and/or modify it
5  * under the terms of the GNU Lesser General Public License version 3,
6  * as published by the Free Software Foundation.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU Lesser General Public License for more details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * Authored by: Daniel van Vugt <daniel.van.vugt@canonical.com>
17  * Kevin DuBois <kevin.dubois@canonical.com>
18  */
19 
20 #ifndef MIR_GL_TEXTURE_CACHE_H_
21 #define MIR_GL_TEXTURE_CACHE_H_
22 
23 #include <memory>
24 
25 namespace mir
26 {
27 namespace graphics { class Renderable; }
28 namespace gl
29 {
30 class Texture;
32 {
33 public:
34  virtual ~TextureCache() = default;
35 
44  virtual std::shared_ptr<Texture> load(graphics::Renderable const&) = 0;
45 
52  virtual void invalidate() = 0;
53 
58  virtual void drop_unused() = 0;
59 
60 protected:
61  TextureCache() = default;
62 private:
63  TextureCache(TextureCache const&) = delete;
64  TextureCache& operator=(TextureCache const&) = delete;
65 };
66 }
67 }
68 #endif /* MIR_GL_TEXTURE_CACHE_H_ */
All things Mir.
Definition: atomic_callback.h:25
Definition: texture_cache.h:31
Definition: renderable.h:33

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